Andretti FASTTRACK Streaming TV Modules, Guides & Activities DEBUT LESSONS

An Introduction AFX Classroom Learning

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FREE STEAM Resources for Educators & Parents

Andretti FASTTRACK Xperience offers educators access to FREE turn-key learning modules which feature streaming videos and lessons that align to grade specific standards for ease of implementation, to utilize in the classrooms, both supplementing and enhancing their STEAM curriculum.

Each Module (Episode) will enhance students’ problem-solving skills by walking them through a scenario featuring a motorsports driver in which they will need to identify a problem, explore various theories, and then test possible solutions (Activities) …promoting a positive, fun, “can-do” approach and entrepreneurial spirit.

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MODULE 1: "Transfer of Energy"

Energy transfer is the process by which energy is relocated from one system to another, in the example above, energy is transferred through mass as the wall absorbs the impact of the race car. How do race car drives crash and then get out of the car and walk away? Some are more lucky than others, but through STEM each year as cars get faster and faster, the world around them gets safer and safer!

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MODULE 2: "Downforce vs. Grip"

In this episode of ANDRETTI FASTTRACK TV we explore three of the four types of friction: Fluid Friction, Sliding Friction and Rolling Friction. Rising Star Remington Hudson is sliding all over the place as he struggles to keep up with his competitors. If he can’t carry his speed in the corners and stay on track there is no way he will finish the race, let alone see the podium.

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MODULE 3: "Making Power"
[COMING SOON]

Horespower is unit of measurement that measures the power of engines and motors. One unit of horsepower is equal to the power needed to lift 550 pounds one foot in one second. This unit has been widely replaced by the watt in scientific usage; one horsepower is equal to 745.7 watts. Did you Know? In 1781, the story goes, James Watt needed to convince skeptics to ditch their draft horses and buy his new steam engine. To prove his machine’s superiority, he measured a horse walking in ­circles to turn a grindstone in a mill. He multiplied the distance it walked by its ­roughly 180 pounds of pulling force, divided by the time it took, and came up with a new measure: ­horsepower. (His new engine did the work of 35 nags, about the same as ­today’s ­riding mower.)

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